parik commented on issue forge/Impossible-Inc-Story#11
NanoTech- Book SummaryWill update with summaries as i finish each chapter.
5 years ago
parik commented on issue forge/Impossible-Inc-Story#11
NanoTech- Book Summary@rupam Im going throught the Future is tiny book. Here is an overview of the topics that can be covered. Chapter1-Efficient Energy generation and storage : Me Chapter2-Futurisric electectonic gadget and tech that can be made with nano tech: Me Chapter3-Nanofabrication : can be avoided or be reasearched on youtube eg:printing with graphene. : Me Chapter4-Nano materials: Only Graphene(4.1 & 4.2.4) portion needed: covered by Rupam Chapter5-Nanotech in medical industry: Can be avoided and studied from other sources:Rupam Chapter6-Mech made with nanotech: Rupam Chapter7:Environmental applications:Not needed from this book.
5 years ago
parik commented on issue forge/Impossible-Inc-Story#10
World Documentation@sid @rupam **OUR WORLD:** **Star system:** Humans now live on a planet called Utopia in a Binary star system called Bysol. Each star is half the size of the sun, 5 million kilometers apart and orbit around each other. They are named Ra and Chi. Ra has a surface temperature of 3500K and Chi 2500K. Bysol has 5 planets in total- Apex, Utopia, Noah, Loca, and Pinnacle. Apex is the closest planet to the stars and also unhabitable. Apex rotates at the same speed at which it revolves around Ra-chi, hence receiving heat from the stars only on one side. The other 4 planets have been made habitable by humans. Utopia is the only planet naturally capable of having an atmosphere. **Planet and People:** Our home planet is Utopia. It has a gravitational pull of 10m/s2, a diameter of 16000km, and a rotational speed of 334 miles/h. Utopia being slower, compared to the earth's rotational speed of 1000 miles/h, takes 72 hours to complete one full rotational cycle. People have developed a new time system based on this difference using a combination of symbols and numbers. This planet has been entirely conceived, erected and monitored by a generation of technologically driven beings that are constantly looking at leveraging the power of technology to improve the quality of life, maximize the use of scarce natural resources in an environment-friendly manner, ensure zero carbon footprint and most importantly improve upon and augment the physical capabilities of the human being. Imagine. We are talking about a world where the average life span of an individual is 250 years thanks to the fact that the number of hours per day is 3 times more than of the earth. There is a high amount of efficiency in every conscious activity because the beings here can use 25% of the brain as compared to an average of 10% on earth. The beings here have also been incessantly working with technology to explore how they could magnify the physical capabilities of their body, augment or replace if required, any part of their physical body to ensure that they always stay perfectly fit, physically able and highly efficient. **Impossible Inc:** Impossible Inc is a highly intelligent, technology-driven infrastructure conglomerate that has the expertise and financial muscle to setup massive megastructures in space that are completely powered by solar energy. Using superior technology, they have successfully managed to create gigantic shields (Dyson swarm) that have the capability of completely absorbing, storing and channelizing the energy from Ra-chi. The energy thus channelized is routed to its headquarters situated in space- a massive cloud city (similar to Bespin in Star Wars or Zalem in Alita) connected to the planet by a single-pole like structure made up of a unique metal that has not been known to man. This acts like a conduit through which energy harnessed from the sun is calibrated and channelized with ultimate precision to the entire planet non-stop. **Metals:** The chief metal that is mined on Utopia is a superhard, highly energy-absorbing metal called Obriydian. This metal when sintered to a carbon polymer forms Obriydian Carbide(OC) which is a chemical compound with an extremely high melting point of 10,000K. This compound mixed with other superhard metals put together with nanotechnology is what is used by Impossible Inc to create their megastructures. The Dyson Swarm is built using this technology. Other high-end augmentation megacorporations use Obriydian to create augments for both personal and military use. **Megastructures:** https://code.leap-os.com/forge/Impossible-Inc-Story/issues/6#issuecomment-97 **OJAS:** Impossible Inc named the energy derived from Ra-Chi as Ojas to signify energy in its purest form - brilliant, unadulterated and extremely powerful. This energy is stored in their headquarters in the cloud city, in highly advanced and intelligent batteries each having the capacity to store within it 1million MWh of electricity a month. This energy is further supplied through specially engineered golden cables that carry this power seamlessly to every user on the planet. The power infrastructure that supports this supply across the planet is an engineering and technological marvel that works on advanced algorithms and artificial intelligence to suit every kind of use. A unique feature of this energy medium is that it also powers all those people using augments. Each such person powers the movement and functioning of his/her augmented part with the help of a specially designed intelligent power cell kit that is embedded on the persons back. It understands fully the augment that it is powering, its capabilities and its functionalities. **Time:** Utopia takes 3 times more to rotate around itself compared to Earth's 24hour day. People have adapted to this over the years and managed to adjust their lives around it. People work and sleep longer, but they find it very normal now. 1hr = 180mins 1min = 180sec To make things simpler people have developed a system where symbols are used to convey time. **Augmentations and Mech:** https://code.leap-os.com/forge/Impossible-Inc-Story/issues/9#issuecomment-99
5 years ago
parik commented on issue forge/Impossible-Inc-Story#9
What are the player augmentations?@sid @rupam **Augments and Mech:** Augments play a major role in people's lives. Augments are created by various corporations. They come in different price tags with the most affordable ones being made by small augmentation clinics with a mix of Titanium and other metals and more luxurious ones made by huge cosmetic megacorporations with Obriydian. There are companies that manufacture augments for every type of profession and need. The most common type of Bioware that can be found on any person with augments is an intelligent power cell kit installed onto their backs. It ensures that the augment always works at its full capacity and draws upon the Ojas energy as and when required to replenish its power. These need to be recharged at Ojas Docks available every kilometer for a small price every month(similar to refueling at petrol bunks but with solar wave charging). People will have to go through a series of tests to be qualified to be able to install augments onto themselves. They get various licenses according to their need and will only be allowed to get augments that are under that license group. **Group 1:** 1.FashionWare 2.Recreational 3.Neuroprosthetic **Group 2:** 1.Implants 2.Profession Ware(Based on a person's job) 3.Visual implants 4.Audio implants **Group 3:** 1.Bioware 2.Bionic Arms and Legs 3.Body plating 4.Body sculpting
5 years ago
parik commented on issue forge/Impossible-Inc-Story#9
What are the player augmentations?**AUGMENTS:** **TYPES:** 1. Fashion Ware 2. Neuroprosthetics 3. Implants 4. Visual implants/Retinal prosthetics 5. Audio Implants/Cochlear implants 6. Bionic Arms & Legs 7. Bioware 8. Body Plating 9. Bio Sculpting 10. Recreational Augments **FASHION WARE:** * Cosmetic: Any color contacts, Permanent augs (eyelashes, eyebrows, hairline) * Tattoos: Color-Changing and light-emitting * Hair: Color-Changing & light-emitting * Forearm (Athletic ware): Monitors: pulse, respiration, brainwave, blood sugar, temperature, cholesterol, blood pressure, caloric intake. * Recreational aug: watch implant * Synthetic skins **NEUROPROSTHETICS:** These are biochips inserted in the spine/ central nervous system. **Common uses:** * Speed boosters * Pain inhibitors * olfactory boosters * Anti hangover **Advanced uses:** Human augmentations will require immunosuppressants to overcome the rejection process. So users will have to take a dosage of an immunosuppressant through an intravenous forearm implant once a week. There are also smaller versions of these mixed with reconstructed animal DNA (called the beast vial), that can temporarily enhance the human capability to an extreme level. These come inside small cylindrical shaped vials that can be inserted inside the forearm implant and the liquid inside is directly injected into the bloodstream. Once inside it reacts with the nanobots in the bloodstream to cause an effect. **Beast Vials:** * Rhino defense: Hardens the subdermal armor to an extreme level. Deflects bullets and reduces flinch. * Bull force: Stronger muscles. Lift better, punch through walls, throw better. * Shark instinct: Able to smell underwater. Target tracking, leg strength, faster swimming. Works well with gill implants. * Cheetah gait: For bionic legs. Run faster. * Chameleon camo: Camouflage for subdermal armor, body plates, and synth skin. * Rattlesnake reflex: Slowdown time. Faster reaction time. Faster twitch muscles. Heightened reflexes. * Bat vision: Wall penetrating imager, Echolocation, sonar. Works best with cyber optics and audio implants. * gorilla grip: increased grip strength. *Some of these can also be used in-game like the chameleon for hiding from invading emenies, bat for tracking enemies and rattlesnake to be two steps ahaed of the enemy.* **IMPLANTS:** * Nasal implant: Filter pollution and poisonous gases for the common man. In the military industry, it's used for filtering out sleep drugs, smoke grenades, toxins, and atmospheric gases. * Disease curing: Organ implants installation just to cure diseases. For example liver implant for liver cirrhosis. No more artery blocks. * Memory implant: A storage device in the brain to store memories. Can replay the moment in the eye when needed. * Gill implants: Allows users to breathe underwater. * Independent air supply **Profession Based implants:** * Subdermal Armor * Motion Detector * contraceptive implant * Audio/video recorder * Wayfinder radar/sonar * radiation detector * Chemical analyzer * Voice synthesizer **Cybernetic implants:** * Hacking * Code decipherer * Holographic code breakers **VISUAL IMPLANTS:** Eyeball embeds: * Camera * zoomer * Body Scanner * Id Scanner * Augmented Reality / HUD * Infrared scanner * Temperature scanner * Radio system: Phone calls, Internet access, Navigation * Target locker * Special abilities using beast vials. **CYBER AUDIO / COCHLEAR IMPLANTS:** * Radio receiver: Phone calls, multiple frequency tuning. * Mood Analyzer * Wavelength analyzer * Speech analyzer * Noise isolators * Descrambler * Bone conductors **BIONIC ARMS:** * Increased weight carrying capacity * Recoil absorption * Aim stabilization * Additional shielding **Profession based:** * Doctors: Wrist surgical augments * Military: Concealed weapons. Artificial muscles for fast reflexes during combat. Palm weapon grips and weapon info.Grapple rope gun. * Beast vial holders Recreational: * Vape machine * forearm displays * Finger biochip implant: for easy conversion of currency in each planet and financial transactions.Instant funds transfer. * Increased grip strength **BIONIC LEGS:** * Gravity balancing system: A jet propulsion system for mimicking the gravity of each planet.so it feels like your home planet. * Concealed weapons * Artificial muscles * Speed Legs: A really long and curved bionic leg for permanent extreme speed and higher jumps. Cant use the propulsion system. * Zero sound mods: For stealth/sneaking. * Fall impact absorption * Claw mods **BIOWARE:** * Nanobots for bloodstream * Artificial muscle fibers * Artificial skin **BODYPLATING:** A military grade, hypoallergenic metal plate installed on places needed for extra protection during combat. **BIO SCULPTING:** More like plastic surgery but with installable bionic parts. * Bigger hips * Broader shoulders * Premade noses and mouths/jaws **RECREATIONAL AUGMENTS:** * Holograms * Augmented reality * Virtual reality * Personal assistant * Rollerblades * Hologram phones * Music system * Speakers * Powerbanks
5 years ago
parik commented on issue forge/Impossible-Inc-Story#6
Megastructures Master Doc@sid @rupam **Megastructures:** Connected with the world issue. 1.Dyson swarm: These are hexagonal solar shields made out of Obriydian Carbide, placed all around Ra & Chi to extract all of their energy, absorb and reflect back to the Impossible Inc headquarters. These shields are processed, compressed and placed inside unmanned aircrafts that shoot up to the stars, break open and expand into a hexagonal shield that orbits around with the stars without colliding with each other. The megastructure that shoots these aircrafts into space is placed on the planet Apex. 2.Cloud City(Impossible Inc): Impossible Inc's headquarters itself is placed on a Megastructure. It's a cloud city with a unipod rooted to the planet. Refer to Impossible Inc under - World issue for more details. 3.Star Tram: A star tram is a space, aircraft launching megastructure. It's a long loop, extending up to a mountain, that contains vacuum in it to shoot up unmanned aircraft containing large cargo into space. The aircrafts pass through the loop at extremely high speeds and shoot up into space. The star tram is built on the planet Apex. Since Apex receives Solar radiation from Ra-Chi on only one side, it was an ideal candidate for Impossible Inc to set up a Stram Tram station on it. The station is powered using solar farms that constantly receive radiation and convert into usable energy. The gravitational pull of Apex is very minimal, hence making the escape velocity of the planet very less. 4.Asteroid Mining Station: To be built in the future. Based on the story.
5 years ago
parik commented on issue forge/Impossible-Inc-Story#1
5 worlds@sid @rupam . @jasfreaq add in what you feel like will go with the megastructure. We can move to mech once both augs and megastructures are decided. **AUGMENTS:** **TYPES:** 1. Fashion Ware 2. Neuroprosthetics 3. Implants 4. Visual implants/Retinal prosthetics 5. Audio Implants/Cochlear implants 6. Bionic Arms & Legs 7. Bioware 8. Body Plating 9. Bio Sculpting 10. Recreational Augments **FASHION WARE:** * Cosmetic: Any color contacts, Permanent augs (eyelashes, eyebrows, hairline) * Tattoos: Color-Changing and light-emitting * Hair: Color-Changing & light-emitting * Forearm (Athletic ware): Monitors: pulse, respiration, brainwave, blood sugar, temperature, cholesterol, blood pressure, caloric intake. * Recreational aug: watch implant * Synthetic skins **NEUROPROSTHETICS:** These are biochips inserted in the spine/ central nervous system. Common uses: * Speed boosters * Pain inhibitors * olfactory boosters * Anti hangover Advanced uses: Human augmentations will require immunosuppressants to overcome the rejection process. So users will have to take a dosage of an immunosuppressant through an intravenous forearm implant once a week. There are also smaller versions of these mixed with reconstructed animal DNA (called the beast vial), that can temporarily enhance the human capability to an extreme level. These come inside small cylindrical shaped vials that can be inserted inside the forearm implant and the liquid inside is directly injected into the bloodstream. Once inside it reacts with the nanobots in the bloodstream to cause an effect. Beast Vials: * Rhino defense: Hardens the subdermal armor to an extreme level. Deflects bullets and reduces flinch. * Bull force: Stronger muscles. Lift better, punch through walls, throw better. * Shark instinct: Able to smell underwater. Target tracking, leg strength, faster swimming. Works well with gill implants. * Cheetah gait: For bionic legs. Run faster. * Chameleon camo: Camouflage for subdermal armor, body plates, and synth skin. * Rattlesnake reflex: Slowdown time. Faster reaction time. Faster twitch muscles. Heightened reflexes. * Bat vision: Wall penetrating imager, Echolocation, sonar. Works best with cyber optics and audio implants. * gorilla grip: increased grip strength. Some of these can also be used in-game like the chameleon for hiding from invading emenies, bat for tracking enemies and rattlesnake to be two steps ahaed of the enemy. **IMPLANTS:** * Nasal implant: Filter pollution and poisonous gases for the common man. In the military industry, it's used for filtering out sleep drugs, smoke grenades, toxins, and atmospheric gases. * Disease curing: Organ implants installation just to cure diseases. For example liver implant for liver cirrhosis. No more artery blocks. * Memory implant: A storage device in the brain to store memories. Can replay the moment in the eye when needed. * Gill implants: Allows users to breathe underwater. * Independent air supply Profession Based implants: * Subdermal Armor * Motion Detector * contraceptive implant * Audio/video recorder * Wayfinder radar/sonar * radiation detector * Chemical analyzer * Voice synthesizer Cybernetic implants: * Hacking * Code decipherer * Holographic code breakers **VISUAL IMPLANTS:** Eyeball embeds: * Camera * zoomer * Body Scanner * Id Scanner * Augmented Reality / HUD * Infrared scanner * Temperature scanner * Radio system: Phone calls, Internet access, Navigation * Target locker * Special abilities using beast vials. **CYBER AUDIO / COCHLEAR IMPLANTS:** * Radio receiver: Phone calls, multiple frequency tuning. * Mood Analyzer * Wavelength analyzer * Speech analyzer * Noise isolators * Descrambler * Bone conductors **BIONIC ARMS:** * Increased weight carrying capacity * Recoil absorption * Aim stabilization * Additional shielding * Profession based: * Doctors: Wrist surgical augments * Military: Concealed weapons. Artificial muscles for fast reflexes during combat. Palm weapon grips and weapon info.Grapple rope gun. * Beast vial holders Recreational: * Vape machine * forearm displays * Finger biochip implant: for easy conversion of currency in each planet and financial * transactions.Instant funds transfer. * Increased grip strength **BIONIC LEGS:** * Gravity balancing system: A jet propulsion system for mimicking the gravity of each planet.so it feels like your home planet. * Concealed weapons * Artificial muscles * Speed Legs: A really long and curved bionic leg for permanent extreme speed and higher jumps. Cant use the propulsion system. * Zero sound mods: For sneaking silently. * Fall impact absorption * Claw mods **BIOWARE:** * Nanobots for bloodstream * Artificial muscle fibers * Artificial skin **BODYPLATING:** A military grade, hypoallergenic metal plate installed on places needed for extra protection during combat. **BIO SCULPTING:** More like plastic surgery but with installable bionic parts. * Bigger hips * Broader shoulders * Premade noses and mouths/jaws **RECREATIONAL AUGMENTS:** * Holograms * Augmented reality * Virtual reality * Personal assistant * Rollerblades * Hologram phones * Music system * Speakers * Powerbanks
5 years ago
parik commented on issue forge/Impossible-Inc-Story#1
5 worlds**World 2:**A world where high-speed travel exists and Mars is already colonized. The character is a young astronomer who returns back to Earth after 15 earth years from a top-secret mission on Proxima B. The initial world will be at a city in Proxima B. The people of Proxima B are very hospitable(just like Wakandans) and have technology that uses the laws of physics in a completely new way(Like Gravity driven Space crafts). The character, as per protocol, plans to return back to earth with the knowledge he has acquired over the years at Proxima B. But when he beams back to the solar system he finds that he is in the middle of a space war between Earth and Mars. He now has to use the technology he acquired from Proxima to stop this madness.
5 years ago
parik commented on issue forge/Impossible-Inc-Story#1
5 worlds@sid @rupam ROULETTE: A world where the sun is catastrophically destroyed by a rogue planet and all of humanity has moved to multiple torus stations in space as all the other planets have gone super cold. The torus stations are powered by a matter-antimatter engine whose technology was perfected on earth. The engine creates energy for the whole station by the process of annihilation. Scientists from China, Russia, and India have created artificial suns at the centers of each torus station using a highly advanced tokamak device. People travel to other stations using space elevators. Megacorporations on the stations have found a way to use the energy from the engines to create new technology that can enhance a human's capability using various augments.
5 years ago