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2-getting-wood.md 1.0KB

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  1. *Choosing option 1.1 will lead the player to these Options*
  2. # Option 2.1
  3. **Challenge:** Configure Woodcutter-bot AI
  4. **Reward(s):** +1 Software; Unlocks Woodcutting
  5. **Acquired** Woodcutter-bot (Automatic processing, lesser resource generation per iteration)
  6. # Option 2.2
  7. **Challenge:** Set up bot as a mechanical unit
  8. **Reward(s):** +1 Hardware; Unlocks Woodcutting
  9. **Acquired** mech-woodcutting unit (Manual processing, greater resource generation per iteration)
  10. ### Context (after either 2.1 and 2.2)
  11. Now that you’ve finally managed to find a way to get some wood, maybe you should come up with a name for these strange trees. For that matter, why don’t you go ahead and think of a name for your future settlement instead?
  12. *Cue screen to set settlement name.*
  13. You leave your craft to set up your unit/bot. As you stand under the endless expanse of the trees, feeling their granular bark on your hand, suddenly a head splitting headache overtakes you. Struggling to not fall down, you decide you best call it a day today.
  14. *End of Day 1*