*Choosing option 1.1 will lead the player to these Options* # Option 2.1 **Challenge:** Configure Woodcutter-bot AI **Reward(s):** +1 Software; Unlocks Woodcutting **Acquired** Woodcutter-bot (Automatic processing, lesser resource generation per iteration) # Option 2.2 **Challenge:** Set up bot as a mechanical unit **Reward(s):** +1 Hardware; Unlocks Woodcutting **Acquired** mech-woodcutting unit (Manual processing, greater resource generation per iteration) ### Context (after either 2.1 and 2.2) Now that you’ve finally managed to find a way to get some wood, maybe you should come up with a name for these strange trees. For that matter, why don’t you go ahead and think of a name for your future settlement instead? *Cue screen to set settlement name.* You leave your craft to set up your unit/bot. As you stand under the endless expanse of the trees, feeling their granular bark on your hand, suddenly a head splitting headache overtakes you. Struggling to not fall down, you decide you best call it a day today. *End of Day 1*