From b32581755051616844a77628a0e6decd73ac50dc Mon Sep 17 00:00:00 2001 From: Jasfiq Date: Tue, 14 Jan 2020 06:49:58 +0000 Subject: [PATCH] Add 'Levels/1/2-how-to-land.md' About the challenges itself, after going through Zachtronic games I came to the conclusion that it should be something like Magnus Opus for the manual assembling tasks, challenges based around a system to engage the player's logic, and that the programming challenges should be something like ExaPunks, a system of programming hidden within the 'skin'of something, like how ExaPunks appears as a spatial puzzle upon first glance but is actually a programming puzzle. --- Levels/1/2-how-to-land.md | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 Levels/1/2-how-to-land.md diff --git a/Levels/1/2-how-to-land.md b/Levels/1/2-how-to-land.md new file mode 100644 index 0000000..339f5ea --- /dev/null +++ b/Levels/1/2-how-to-land.md @@ -0,0 +1,15 @@ +*The player now has two options in front of him* + +# Option 2.1 +### Context +A screen is blinking besides the piloting console. As your index finger touches it, the screen comes to life. A single message blinks as a slow monotone buzz emanates from behind the screen. It reads: Please set up Pilot-bot to initiate auto-landing sequence. +**Challenge:** Reconfigure the auto-pilot AI +**Reward(s):** +1 Software + +*Or,* + +# Option 2.2 +### Context +Few parts of the piloting console seem to be out of order. An errant solar flare? A small asteroid colliding with the hull? Who knows?! You see a small cupboard besides the console. Opening it reveals what appears to be spare parts for the console. +**Challenge:** Reassemble the Console. +**Reward(s):** +1 Hardware \ No newline at end of file