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@@ -1,11 +1,10 @@ |
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## Context |
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# And So It Begins |
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### Context |
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The player wakes up from cryosleep. Sleepy, and with a mild headache, you take in the room you are in. A slow white light illuminates the otherwise dark and empty room with only a small table in the middle. You walk over to the table and find the pieces of some sort of a contraption. Picking up the placard kept beside the pieces, you read aloud the single word written on it: Assemble. |
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**Challenge:** Assemble the Communications Unit. |
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## Challenge |
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Assemble the Communications Unit. |
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## Context |
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### Context |
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The contraption lights up and a beam of light is shoots up into the air. The hologram swirls and rearranges till it forms the image of a woman in a lab coat. “Welcome to Impossible Inc!” she says. “I hope you’ve slept well, because now you have some work to do. |
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“I’m sure you are brimming with questions, but have patience, dear pioneer. You have just awoken after an eighteen-month power nap after all, isn’t it quite natural that your head will feel all fuzzy? |
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“No, don’t you worry. You’ll start recollecting your identity soon enough. But before that, you must recollect your training. What training you ask? That’s for us to know and you to rediscover. |
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@@ -13,5 +12,4 @@ The contraption lights up and a beam of light is shoots up into the air. The hol |
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“Alright then, listen up! There is a reason you are where you are now, and before all is clear we want something from you. You see that huge orb floating in front of you? Yes? That’s a planet, and quite possibly your planet. You must find a way to land on that planet and go outside…Your safety suit is under your cryosleep chamber, in the compartment. Good luck, dearest pioneer! “Don’t let us down and hopefully we won’t have to put you back into cryosleep again. |
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Looking properly in the room you are in now; you get the sense that this must be the pilot’s cabin. |
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** The player now has two options in front of him ** |
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*The player now has two options in front of him.* |